If the guessed word is correct, the label will transform its image to Win and the correct word will be shown to user. Now, to check if the guessed word was correct, the user has to press the check button. Now the user has to guess the actual word from the jumbled word provided and enter their guess in the entry widget. When the user runs the program, the user will see a jumbled word on the Tkinter window. Here we will use Tkinter module of python to use different widgets like entry, label, and button. Our program will also count the amount of time taken to guess the correct word. The user has to guess the actual word from the jumbled word. In this article, we’ll develop a cool game in which our program will generate jumbled words from the list of words provided. Once you get down the basics, come back here to build a jumbled words game from scratch! To get up to speed on Tkinter, go read our first article in this series Python Tkinter Tutorial: build a number guessing game. This series aims to introduce you to Tkinter, Python's standard interface to the Tk GUI toolkit, and help you build interactive games you can add to your resume. And stay tuned for more Tkinker articles from Pratik! Check out his Medium account to read his other articles. This article is part of a Python Tkinter series written by Pratik Shukla.
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